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Siggraph 2010 – Day 4

Day four of Siggraph began at the exhibitor’s hall. I I got the chance to look into some motion capturing devices, there are a lot to choose from and I really need to some research as to which device does what. In efforts to get one of the Pixar’s limited edition teapots, I manged to …

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Siggraph 2010 – Day 3

Day 3 started early, we arrived at the convention around 8:00 am to get in line for the exhibit hall, which opened at 9:30 am. Although we were very close to the start of the line everyone went crazy when they opened up the doors. Many attendees including myself made a mad dash to the …

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Siggraph 2010 – Day 2

Okay so day two stared with a speaking session on “Stylized Rendering in Games” this talk discussed why some game developers stray away from photo realistic style and do something out of the box. One example was the new X-box live game “Monday Night Combat”, which puts a whimsical spin on first person shooters. This …

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Siggraph 2010 – Day 1

Day One of Siggraph began at noon when I headed over to the Convention center to pick up my registration badge. The convention center is huge, and despite the fact that only a few exhibits opened today the place was full of people. The main exhibit that opened today was the Studio, which was a …

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