In this tutorial, we take a look at the basics of 3ds Max 2020 interface as well as how to set up a project, navigate the interface and create basic shapes.
Setting up a 3Ds Max Project
You will learn to:
- Create a default Max project folder
- Set the Max project folder
- Save and Save Copies of scenes
3Ds Max Navigation
You will Learn to:
- Manipulate the viewports
- Use the navigation tools
- Use the camera navigation tools
- Select items from the scene explorer
Creating Primitives in 3Ds Max
You will Learn to:
- Create standard objects
- Manipulate object properties
- Apply object modifiers