The three essential components of games are: goals, rules, and outcomes. Each of these plays a specific role in shaping the player’s experience.
When it comes to designing games, it’s not just about technology or art. To create a truly engaging and meaningful game, a designer must first understand what a game really is.
A review tells you what a game is. Analysis tells you why it works, or doesn’t. Discover how thinking like a game designer changes the way you play and create.
A while back, I put together a tutorial on how to accept GitHub Classroom assignments and clone a repo. Although GitHub Classroom is designed for educators to manage coding assignments,…
Risk and reward are the heartbeat of every great game, creating tension, excitement, and the thrill of triumph. By understanding how danger and payoff interact, players and designers alike can uncover why some challenges feel unforgettable while others fall flat.
Gameplay is about the experiences players create as they navigate challenges and make choices. Player interactions with systems can spark surprising and meaningful outcomes.
Every game dares players to decide, each challenge tests nerve, every choice rewrites the story, and the consequences keep you coming back for more.
Explore how sound transforms gameplay, immersing players in virtual worlds through emotional cues and dynamic audio.
Visual design isn’t about the highest-fidelity graphics, it’s about creating a consistent, engaging world that pulls players in. Learn how core design elements and principles guide attention, convey gameplay, and make every action feel meaningful in the game world.
A great game isn’t just about mechanics, it’s about how story and gameplay come together to create purpose and meaning. Discover how narrative design transforms actions into experiences, guiding players through worlds, characters, and conflicts that feel alive and intentional.
