The PLAYER Framework puts the player at the center, showing how interaction, atmosphere, and engagement work together and encouraging designers to ensure every element meaningfully shapes the player experience.
Game Framework
The term game design can be confusing, as it can mean a lot of different things. In this post, we break it down and reveal what exactly is game design.
The Layered Approach offers a fascinating way to peel back the complexity of games, revealing how mechanics, aesthetics, technology, and narrative interact.
The Elemental Tetrad explores how mechanics, aesthetics, story, and technology work together to create compelling player experiences.
The Formal, Dramatic, and Dynamic (FDD) framework breaks down the MDA framework into smaller elements that offer a detailed lens for analysis, but with some limitations.
The MDA framework published in 2004, was developed as a formal approach to understanding games and bridging the gap between game development and design.
A review tells you what a game is. Analysis tells you why it works, or doesn’t. Discover how thinking like a game designer changes the way you play and create.