Git commits are the backbone of version control, allowing you to track progress, collaborate smoothly, and safeguard your work. This tutorial we’ll explore why frequent commits matter, walk through the steps to make them, and cover how to refine your commit history with techniques like squashing.
Playcentric design puts the act of play at the heart of creating a game, treating prototypes as tools to explore and test ideas. It’s an approach that asks designers, what does the game actually feel like.
The term game design can be confusing, as it can mean a lot of different things. In this post, we break it down and reveal what exactly is game design.
Waiting for a great game idea to strike? Don’t just wait, take action! Explore the tools, techniques, and strategies that turn inspiration into playable adventures.
Playtesting isn’t just about watching players play; it’s about uncovering the hidden truths of your game. From asking the right questions to avoiding ‘evil data,’ playtesting turns raw feedback into the insights that shape great design.
Struggling to keep your game assets organized? Discover how a consistent naming convention, whether in Unity, Unreal, or any engine, can save time, reduce errors, and streamline your workflow.
A well-named class can save developers hours of guesswork, making your codebase easier to read, maintain, and extend. These naming conventions apply to any C# project, but are especially useful in Unity, where a variety of class types, Managers, Controllers, Factories, and more, make clear, descriptive names essential.
A good style guide doesn’t just cover visuals or code formatting, it also defines how things are named. From assets to classes, these conventions quietly keep a project organized and prevent costly mistakes down the road.
Even the smallest game project can run into chaos without a clear plan. A well-crafted style guide keeps your team aligned, reduces confusion, and sets the stage for smoother, more efficient development.
Physical prototypes are the fastest way to bring a game idea to life, letting designers test mechanics, gameplay, and player engagement before committing to full production. Even simple paper prototypes can reveal critical insights, guiding your game toward fun, balance, and playability.