Rules are the instructions that dictate how players can achieve their goals in a game. They define what actions are allowed and prohibited, and they specify the effects of these actions on gameplay. Essentially, rules provide the framework that shapes player behavior, interactions, and the overall experience of the game.
Rules: Structure & Balance
Rules do more than dictate actions; they shape the overall gameplay experience, through:
- Structuring Challenges – Rules set boundaries that define how players interact with the game system and each other. They determine the types of obstacles, puzzles, or tasks players encounter, ensuring challenges are meaningful and aligned with game objectives.
- Balancing Gameplay – Rules create fairness by limiting actions, preventing dominant strategies, and keeping challenges neither too easy nor impossibly difficult. This alignment enhances enjoyment and keeps gameplay dynamic.
Procedures
Once the framework of rules is established, players need guidance on how to act within it. Procedures provide this bridge, turning the constraints defined by rules into concrete actions, sequences, and strategies that shape gameplay.
Procedures specify how players carry out actions allowed by the rules, including both player-driven and system-driven steps. They translate rules into concrete gameplay experiences and guide decisions, strategy, and problem-solving.
Procedures should:
- Specify who, what, where, and when – Clarify which players take action, what they do, where it happens, and the timing.
- Define how actions are carried out – Shape strategy and problem-solving. For example, procedures determine how dice are rolled or cards drawn.
- Organize challenge interaction – Structure how players approach obstacles, execute strategies, and interact with game elements, ensuring smooth integration of challenges into gameplay.
Best Practices for Procedures:
- Clearly outline the actions players can take according to the rules
- Guide challenge-solving and strategic decision-making
- Be simple and easy to learn
- Be adaptable for integration into game loops (digital or analog)
Rules vs. Procedures
Rules define what players can and cannot do, while procedures specify how those actions are carried out.
Ability to Play
While rules and procedures provide structure and guidance, they should also allow space for player creativity and exploration. Explicit rules help players understand what is possible, but overly rigid systems can limit innovation, experimentation, and emergent gameplay.
Rules and Procedures should be:
- Explicit but flexible – Clearly define what players can and cannot do, but avoid prescribing every possible action. This leaves room for players to find alternative solutions or clever strategies.
- Support emergent play – Encourage players to leverage the gaps or ambiguities in rules and procedures to create new interactions, strategies, or approaches to challenges.
- Encourage experimentation – Well-designed systems allow players to “play with the rules,” testing boundaries, combining mechanics, and discovering unanticipated outcomes.
- Balance freedom with fairness – Flexibility should not undermine the game’s balance or goals; players’ creative solutions should still operate within the overall framework of the game.
Playing with The Rules
For example, in a board game, rules might specify how pieces move, but not dictate every possible combination of actions a player could take across turns. Creative players may discover alternate paths or strategies that the designers didn’t explicitly plan, yet still operate within the rules and procedures.
By allowing this interplay between structure and freedom, games become more engaging, rewarding, and replayable. Players are empowered to experiment, explore, and even invent solutions, making the experience richer while still anchored in the designed rules and procedures.
Layered Interaction: Rules & Procedures
Rules and procedures interact with every aspect of gameplay, shaping the experience of goals, players, resources, conflict, boundaries, outcomes, and technology. Rules establish limits and permissions, and procedures put those rules into action, influencing strategy, decision-making, and how challenges are experienced. Understanding this interaction helps designers create gameplay that is engaging, balanced, and meaningful.
- Goals – Rules determine how objectives are achieved and which strategies are viable. Procedures define the steps players take toward these goals, and together they can create emergent or secondary objectives.
- Players – Rules set the limits for player actions, while procedures dictate how players execute them. Interaction patterns, roles, and cooperation or competition emerge from this interplay.
- Resources – Rules control acquisition, usage, and scarcity. Procedures define how resources are managed in practice, shaping choices and risk/reward dynamics.
- Conflict – Rules define what constitutes opposition, while procedures govern how conflicts are resolved, creating challenge and tension.
- Boundaries – Rules establish physical, temporal, or conceptual limits. Procedures translate those boundaries into player actions, pacing, and spatial navigation.
- Outcomes – Rules define success, failure, or partial progress, while procedures determine how outcomes are realized and communicated, providing feedback for player decisions.
- Technology – In digital games, rules can be enforced automatically, and procedures can be programmed to adapt dynamically, supporting complex interactions and emergent gameplay.
Characteristics of Good Rules
Not all rules are equally critical to a game. Adding unnecessary or overly complex rules can hinder player engagement, become cumbersome, or require frequent reference or interpretation. To create effective rules
- Dictate how players achieve goals – Every rule should have a clear purpose related to gameplay or player progression.
- Specify allowed and prohibited actions – Players should understand what is possible and what is restricted.
- Establish boundaries for challenges – Rules define the space in which challenges exist and interactions occur.
- Create fairness and balance – Ensure that no single player or strategy dominates, and that challenges are appropriately scaled.
- Be clear and simple – Base rules should be learnable in 5–10 minutes, allowing players to start playing immediately. Additional rules can be introduced gradually during gameplay to add depth.
- Adapt dynamically – In some games, rules may evolve as the game progresses to maintain engagement and challenge.
Not all Rules are Critical
Not every rule is critical to a game. Avoid adding rules that are non-essential or overly complex.
Effective rules serve as the backbone of a game, shaping challenges, guiding player actions, and maintaining fairness. They should be purposeful, simple, and flexible enough to support an engaging and balanced gameplay experience.
