Struggling to name Git commits during long coding sessions? I have developed a simple, consistent naming scheme with examples to keep your project history clear, professional, and easy to understand.
Project Management
Every programming language has its own widely accepted coding standards, which define best practices for syntax, formatting, and general code organization. These language-specific standards provide a solid foundation, but each…
Struggling to keep your game assets organized? Discover how a consistent naming convention, whether in Unity, Unreal, or any engine, can save time, reduce errors, and streamline your workflow.
A well-named class can save developers hours of guesswork, making your codebase easier to read, maintain, and extend. These naming conventions apply to any C# project, but are especially useful in Unity, where a variety of class types, Managers, Controllers, Factories, and more, make clear, descriptive names essential.
A good style guide doesn’t just cover visuals or code formatting, it also defines how things are named. From assets to classes, these conventions quietly keep a project organized and prevent costly mistakes down the road.
Even the smallest game project can run into chaos without a clear plan. A well-crafted style guide keeps your team aligned, reduces confusion, and sets the stage for smoother, more efficient development.
Even the most creative game ideas can stall without proper planning. Discover how project management keeps teams on track, turns concepts into playable games, and builds skills highly valued in the industry.
Whether you’re working on a solo project or collaborating with a team, having a solid project structure is more than just a best practice; it can save you countless hours…
When you create a Unity project, Unity generates a folder containing a series of files and subfolders. Having a clear understanding of this structure is incredibly helpful when building out…