A retrospect of when, why and how I started playing video games. I started playing video games back in 1983 or 1984; all remember is that I was 3 and that I had a commodore 64.
In this tutorial, I share how to set up a simple character #animation in #3dsMax for export as #FBX to use in the Unity Game Engine. You will learn to:…
In this tutorial, I’m going to show you how to link objects in 3ds Max. Linking objects is an easy way to create character animations for simple characters who do…
When it comes to animating facial expressions of simplified characters, one way we can do this is to create custom materials that can then be swapped in an out during…
You’ve made a #game and now you want to share it with the world. In this quick #tutorial, I will share with you how to upload a webGL version of…
Looking for a free lightweight #VideoEditing tool? In this quick #tutorial, I’ll show you how to get started with #HitFilmExpress. This free version of Hit Film video editor is compatible…
In this #tutorial, I’m sharing an overview of Open Broadcast Software (#OBS) Studio and how to set up a simple screen capture #video recording. You will learn to: Setup the…
In this tutorial, I’m going to show you how to import a simple #fbx model into #Unity and set the embedded #materials to display properly. For your model to import…
Did you know by setting a few simple properties in #3DsMax before exporting as an #FBX you can ensure that your model comes into #Unity at the right scale, rotation,…
Ever wonder why your #3DsMax models come into #Unity not to scale? In this #tutorial, I’m going to show you how to set up your 3Ds Max project and units…
