In this tutorial, we take a look at the basics of 3ds Max 2020 interface as well as how to set up a project, navigate the interface and create basic…
3D & Animation
3D and Animation articles that focus on tools, techniques, and best practices for rendering and printing.
In this tutorial, I share how to set up a simple character #animation in #3dsMax for export as #FBX to use in the Unity Game Engine. You will learn to:…
In this tutorial, I’m going to show you how to link objects in 3ds Max. Linking objects is an easy way to create character animations for simple characters who do…
When it comes to animating facial expressions of simplified characters, one way we can do this is to create custom materials that can then be swapped in an out during…
Did you know by setting a few simple properties in #3DsMax before exporting as an #FBX you can ensure that your model comes into #Unity at the right scale, rotation,…
Ever wonder why your #3DsMax models come into #Unity not to scale? In this #tutorial, I’m going to show you how to set up your 3Ds Max project and units…
My Web and Motion Graphics students just completed Episode 03 of Cosmic Calamities.
Students in my “Web and Motion Graphics” course worked together to produce episode one of Cosmic Calamities.
Day four of Siggraph began at the exhibitor’s hall. I I got the chance to look into some motion capturing devices, there are a lot to choose from and I…
Day 3 started early, we arrived at the convention around 8:00 am to get in line for the exhibit hall, which opened at 9:30 am. Although we were very close…