When it comes to animating facial expressions of simplified characters, one way we can do this is to create custom materials that can then be swapped in an out during the animation.

In this tutorial, we will setup or model the materials and create custom textures using UVW templates for these materials.

You will learn to:

  • Cloning meshes
  • Applying UVW Unwrap
  • Create simple textures
  • Collapsing editable polys

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