In this tutorial, we take a look at the basics of  3ds Max 2020 interface as well as how to set up a project, navigate the interface and create basic shapes.

Setting up a 3Ds Max Project

You will learn to:

  • Create a default Max project folder
  • Set the Max project folder
  • Save and Save Copies of scenes

3Ds Max Navigation

You will Learn to:

  • Manipulate the viewports
  • Use the navigation tools
  • Use the camera navigation tools
  • Select items from the scene explorer

Creating Primitives in 3Ds Max

You will Learn to:

  • Create standard objects
  •  Manipulate object properties
  • Apply object modifiers


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